ON Design & other topics
After years of writing and learning how to write, I've put together a list of tips that I wished I would've known when I started.
There are a few unhealthy discussions going around the tech world. The requirement to have a side project is among my favourites. So let's talk about it.
We can all agree that companies are not doing well enough in terms of customer service. But have you ever thought that it might be our fault, as consumers?
Milton Friedman argued more than 50 years ago that businesses have a single purpose: to increase profits. Don’t be fooled by corporate values and friendly CEOs; this hasn’t changed a single bit.
During the past four years I transitioned to a healthier lifestyle, and during this time I’ve learned a game-changing lesson. It goes like this: If you want something, you need to give something else up first.
As impactful as it is, terrorism is simple at its core: **cause fear**. When people fear dying the most, no manual is needed on how to proceed. And while statistics point to the decrease in terrorism since the 1970s, somehow it seems more relevant than ever.
Eight for sleep, eight for work, eight for you. This is how smart people recommend to slice your daily hours.
Time is the most valuable resource we have. It’s one of the few things you can’t make more of, no matter how hard you try. Or at least this is what we’re told. But you don’t need to be a genius to realise there is actually a way to make more time.
Being the only designer in a company is challenging, but you do get to heavily shape a product, which is a big advantage. In larger companies, designers can only dream of shipping their work as often as you do.
You know the feeling. Everyone is sitting around the table, discussing, debating, and coming up with ideas. Ideas flow and one hour later, the meeting concludes with a great action plan. Okay, I admit, this happens rarely. Actually, it never happens.
Being an adult and having a job is not a breeze. You've got to work hard. But there’s value in having to work hard for something, so I wouldn’t have it any other way. You have to be better than yourself every day, or someone else will replace you. You need to prove that you deserve to work where you do.
In the past years I’ve been through my fair share of interviews, both good and bad. It’s interesting to see how different people approach interviews in different ways. I’ve tried the three-hour long marathons and the 20-minute quick chats.
Most companies nowadays have a set of values, especially in the tech industry. While I support the idea, often times the implementation is shit.
How many companies in this world have integrity, teamwork, honesty, and positive intent at their heart? On paper, many. In real life, not so many.
As designers, we pride ourselves with creating products that change the world. We have the skills, the attitude, and sometimes the support from up above. Of course we try to aim for the skies.
2016 has been a great year for me, with all the goods and bads that happened. My move to the UK has to be at the forefront of this article, as it was a big step forward in my life.
Almost a year ago, on January 2nd, 2016, I started a challenge that was to change my whole life, as well as the outlook I have on eating healthy. See, I've always been into health stuff. I practiced several different sport disciplines during my youth and early adult life, and a few years back I turned to weightlifting as my form of meditation. The gym is my Mecca. That's where I go when I have to make tough decisions. Plus, in there, it's just me, my music, and the weights. No one else, and that I quite enjoy.
Looking back at your career, have you ever loved a company that you worked for? You probably have. So have I. As designers, we're so fortunate to be alive in a time when if you're at least decent you can work pretty much wherever you want.
It always makes me happy to realize that within the abundance of information we can find on the internet, there are incredible gems of inspiration, motivation, and things meant to help us focus on what is the most important. Things meant to give us direction sometimes.
You’ve heard it all before: “I’d love to read more, but I don’t have the time”. “Oh yeah, I’d like to read 50 books this year, but I’m afraid work takes too much time”.
Everyone has an excuse for not doing something. We don’t have time. 24 hours in a day are simply not enough for us to get everything done anymore.
As you probably know, earlier today Sketch has announced, basically, that they are changing from a one-time purchase to a subscription-based model. Although they try to frame it like they’re giving something away to us, like they’re good guys giving away “one year’s worth of updates”, they basically screwed all their customers over by changing their business model.
Volunteering is such a great way of learning that it is hard to put a price on. It has a lot of benefits, regardless of what non-profit you decide to give your free time to.
During the recent years everyone realized the importance of good product design. Designers moved higher up the product development cycle. Instead of adding buttons for new features at the end, we’re now working with the rest of the team from the beginning, getting to influence and shape the way a feature is developed. There’s much more focus on the end user and her pain points. Designers don’t just create pretty interfaces anymore. We solve problems. And we do it right from the beginning, together with the managers, developers and marketing team.
Avid Apple users often plan their purchases in good time. I know for instance that I am on the “S” iPhone update cycle, so the launch of the 6S was merely a reminder. The all-new 3D Touch technology featured by the new line got me even more excited. It seemed to be the new thing.